Kerberos Club: Difference between revisions

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*[[Status Quo Aspects]]
*[[Status Quo Aspects]]
*[[Kerberos Club Aspects]]
*[[Kerberos Club Aspects]]
*[[Aspect Round Up]]
*[[Locations]]
*[[Locations]]
*[[Who's Who]]
*[[Who's Who]]
*[[Kerberos Session Summaries]]
*[[Kerberos Session Summaries]]
*[[Kerberos Fate Timeline]]
*[[Kerberos Fate Timeline]]
*[[Encyclopedia of Miscellaneous Information]]
*[[Character Limericks]]
*[[Between the Acts]]


==Meta==
==Meta==
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*[[Image:KerbFateTrappings.xls]] This has my list of which trappings go with which common skills, what the cost of each common skill is as a unique or strange skill, and various other useful bits of miscellaneous information.
*[[Image:KerbFateTrappings.xls]] This has my list of which trappings go with which common skills, what the cost of each common skill is as a unique or strange skill, and various other useful bits of miscellaneous information.


Mrs. Amelia Drake
*Alice: 14
*Gregory: 16
*Sophronia: 7
*Victor: 20
*Henry / Neville: 1
*Henry / Neville: 1
*Lord George Mace: 3 Fate points
*Lord George Mace: 5 Fate points (aka 1 Refresh)
*Lady Angelina Durless: 1 Fate point
*Lady Angelina Durless: 1 Fate point
*Martin: 1 Fate point. Aspect: That Looks Tasty!
*Martin: 1 Fate point. Aspect: That Looks Tasty!
*Anne: 1 Fate point
*Anne: 1 Fate point
*Lady Sage: 1 Fate point (likely has a second by now)
*Lord Winston Beauchamp: Either 1 or 2 Fate points depending on what one gives Compelled NPCs
*Sir Daniel Fleming: 1 Fate point
*Dr. Butler: 1 Fate point


I work for my crazy insights!
==PC Fate Points==
 
==Opium and Whitechapel==
It seems to be buzzing. What should I do?
V; 15
 
 
Hum a soothing melody. No, not that soothing melody!
 
I'm halfway between challenging him to a duel and taking notes on this shit.
 
I was very shiny. I had polished myself.
 
We must have Winston hold the party!
 
do you know, I am not sure his story is true
 
He hasn't given us a story -- he's given us a shipping manifest
 
If he isnt Lord A, your cousin doesn't want you to flirt with him
 
but if he is, she does
 
He had this nicely written report!
 
Are you stealing it or just expediting its delivery?
 
Yes.
 
I'll get my hands on it eventually, but I'll wait until I have opposable thumbs.
 
What are you guys going to do?
 
Cousin!
 
For the first time in this game, I feel sorry for Winston.
 
They call you the three musketrettes
 
Are you sure that's how French works?
 
It is when I use it.
 
I haven't yet met Sophronia. Is she as pretty as I am?
 
Not even a little.
 
Oh, well, good.
 
Not to mention she's not in color.


Damn, I was just about to say she's a pale imitation.
S; 3 -> 6


We do not want a repeat of the earthworm stretcher!
R: 11


I don't want the going to an opera that doesn't exist yet -- unless it is thematically appropriate.
A: 10


Your sword lies between gold and silver
==Gentrification and Brandy==
between day and twilight
between yourself and yourself


Oh boy. Now I have a decision to make.


You could ask your friends.
R: 12


No!
V: 10->11


A: 12


Sophronia: 8
S: 7


Alice: 16
==Alice's Dinner Party==
==Queen Victoria Goes to War with the Fae==


Reginald: 14
==Penultimate Session: Helping Alice Return==


Victor: 21
==Notes from Ultimate Session to Date==

Latest revision as of 19:38, 17 June 2016


Players

World

Meta

  • Henry / Neville: 1
  • Lord George Mace: 5 Fate points (aka 1 Refresh)
  • Lady Angelina Durless: 1 Fate point
  • Martin: 1 Fate point. Aspect: That Looks Tasty!
  • Anne: 1 Fate point
  • Lady Sage: 1 Fate point (likely has a second by now)
  • Lord Winston Beauchamp: Either 1 or 2 Fate points depending on what one gives Compelled NPCs
  • Sir Daniel Fleming: 1 Fate point
  • Dr. Butler: 1 Fate point

PC Fate Points

Opium and Whitechapel

V; 15

S; 3 -> 6

R: 11

A: 10

Gentrification and Brandy

R: 12

V: 10->11

A: 12

S: 7

Alice's Dinner Party

Queen Victoria Goes to War with the Fae

Penultimate Session: Helping Alice Return

Notes from Ultimate Session to Date