Kerberos Club

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GM: Lisa Padol

Players:

Chris Bell: Abraham Lincoln, 28

Kristen Hendricks: Sophronia Wilkinson, 6

Joshua Kronengold: Alice Beauchamp, 19

Nunzio Thron: Victor Knight, 21 or 22

Status Quo Aspects

Kerberos Club Aspects

Locations

Who's Who

Kerberos Session Summaries

Kerberos Fate Timeline

Lisa's experiments in character creation

GM Lessons Learned

Online Character Generator: http://apopheniaevolved.com/content/kerberos_club_custom_skill_generator

Fate Point Totals after Haunted House scenario:
Josh: 7 levelup: skill point
Chris/Lincoln: 4 levelup: skill point
Sophronia: 5 Resolve: 2
Victor: 3 Contacting: 1


FP totals after Dragon Session 1:
Victor has 3
Alice has 11
Sophronia has 5
FP totals after Dragon 2:
Victor 2
Alice 13
Sophronia 4
Abe 3
FP Totals after Spiritual Matters:
Victor 8
Alice 14
Sophronia 7
Lion's Crest / White Wedding Part One / Profane Miracles Part One
Victor 11
Alice 20
Sophronia 11
Abe 3
White Wedding Part Two / Profane Miracles Part Two
Victor 11
Sophronia 8
Alice 12
Lost Luggage
Victor 8
Sophronia 4
Alice 10
Seance, Angelina to Medical School, Loo Game
Victor 12
Sophronia 8
Alice 17
Abe 6
Dead Man's Hand: Part Two
Victor 15
Sophronia 12
Alice 19
Abe 11
Physical:
Dodge is defense against any physical attack.
Parry is a defense against hand to hand physical attacks.
Resist Damage is a defense against any physical attack that does damage.
Shoot is a physical attack with range.
Strike is a physical attack in the same zone.

Mental:
Convince is an attack.
Guile is a mental attack via lying.
Menace is a mental attack via fear.
Willpower is mental defense.

Social:
Conversation is the wildcard social attack and defense, and maneuvering.
Esteem is defense against any social attack.
Influence is a social attack. It does Reputation damage.